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[HDRP] Decal texture are stored in the decal atlas even if all "Affect X...
Steps to reproduce : - You can use the attached project to check the issue- Or setup a decal project that affects transparent, with ... Read more
GameObject Position changes when its child Collider is rotating
How to reproduce:1. Open the project “IN_32375”2. Enter the Play Mode3. Select Scene view4. Select the “Cube” GameObject in the Hier... Read more
UI element being controlled through Prefab with arrow keys in Play Mode ...
How to reproduce:1. Open the project “IN_29697”2. Enter the Play Mode3. Open “PlayerMenu” Prefab in “Assets/Prefabs/UI/Menus”4. Clic... Read more
Prefab Instance with MaterialPropertyBlock has different Colour compared...
How to reproduce:1. Open the project "IN_31506"2. Open the "SampleScene" Scene in the Asset3. Enter the Play Mode4. Observe the two ... Read more
UI Document: Component titles should be listed with spaces
Repo steps: Open Unity Scene In Hierarchy > Right click > Hover on "UI Toolkit" > Click "UI Document" The component "UIDocu... Read more
ld: framework not found FBLPromises error when building Xcode
How to reproduce:1. Download the attached project2. Build the project for iOS3. Open the Xcode project4. Deploy the project to iOS5.... Read more
[HDRP/URP] Changes made to Decal Project Prefab in the Inspector are not...
How to reproduce:1. Open the project “IN_30113”2. Select “Decal Projector” Prefab in the Project window3. In the Inspector change va... Read more
Crash on FileSystemEntry::FileSystemEntry when opening project
Reproduction steps:1. Open the user's attached project ("Sp..ce.zip") Expected result: The Project opensActual result: The Editor cr... Read more
[URP] Selecting the Main Camera in the scene throws "Attempting to load ...
Steps to reproduce: Download attached project and open in Unity Open SampleScene and select Main Camera in the Hierarchy Observe the... Read more
[Quest 2] GfxDeviceVK.ExecuteCommandList spikes CPU Usage when built wit...
Reproduction steps:1. Open the attached project "VulkanHitchMiniproj"2. Switch the platform to Android3. Make sure Vulkan is set as ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components