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0
votes
By Design

[UI Toolkit] Label size takes more than 100% width when set to 100%

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Mar 06, 2023

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Version/s: 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached "repro_project.zip" project2. Open UI/CauldronUI/CauldronMainUI.uxml3. Select Screen > Top ... Read more

0
votes
By Design

[UI Builder] Warnings are thrown in the console when changing background...

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Mar 06, 2023

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Version/s: 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached "repro_project.zip" project2. Open UI/CauldronUI/CauldronMainUI.uxml3. Select the Cauldron com... Read more

0
votes
By Design

[UI Builder] Objects are pushed incorrectly inside visual element

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Mar 06, 2023

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Version/s: 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached "repro_project.zip" project2. Open UI/CauldronUI/CauldronMainUI.uxml3. Observe "Recipe" button... Read more

0
votes
Feature Request

[UI Builder] Text size % are inconsistent

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Mar 06, 2023

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Version/s: 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached "repro_project.zip" project2. Open UI/CauldronUI/CauldronMainUI.uxml3. Select .buttonSmall cla... Read more

0
votes
Fixed

TreeView is reordered incorrectly when reordering items between differen...

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Mar 07, 2023

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Version/s: 2022.2.8f1, 2023.1.0b4, 2023.2.0a3

Reproduction steps:1. Open the attached project “TreeViewReorderingBug“2. Open the scene “Assets/Scenes/SampleScene”3. Enter the Pla... Read more

0
votes
Fixed

[VFX Graph] Undoing actions results in incorrect values instead of retur...

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Mar 07, 2023

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Version/s: 2022.2.9f1, 2023.1.0b6, 2023.2.0a6, 2023.3.0a1

How to reproduce: Create a new particle system Add a set position block in initialize Drag-change the value Press Ctrl+Z/CMD+Z to un... Read more

0
votes
Won't Fix

Can not create new font when using TextMeshPro

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Mar 07, 2023

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Version/s: 2023.1.0b3, 2023.2.0a4

Reproduction steps:1. Open the attached project “TextMeshProFont“2. Open the Fonts folder “Assets/TextMesh Pro/Fonts”3. Right-click ... Read more

0
votes
Fixed

The list is non-reorderable when the property is bound to the objects

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Mar 07, 2023

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Version/s: 2020.3.45f1, 2022.2.8f1, 2023.1.0b4, 2023.2.0a3

Reproduction steps:1. Open the attached project “BindingBug“2. Open the scene “Assets/Scenes/SampleScene”3. In the Hierarchy window ... Read more

0
votes
Won't Fix

UniversalRenderer using Render Graph fails to create RTHandles when the ...

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Mar 07, 2023

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Version/s: 2020.3.46f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:Open the attached project "Offscreen Camera Depth Texture.zip" Expected results: No errors thrown in the Console wi... Read more

0
votes
Won't Fix

”Assert.IsTrue” is not working when checking if “layerMask.value” is 0 w...

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Mar 07, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached “CheckLayer.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3... Read more

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