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[LWRP] Navmesh is only visible up close when using LightWeight PipeLine
How to reproduce:1. Open attached project "LightWeightNavmesh.zip" and scene "SampleScene"2. In Hierarchy window, select Ground obje... Read more
[ECS] DisableAutoCreation prevents system from updating, even with Alway...
Reproduction steps:1. Open the attached project "TestSystemUpdateBug.zip";2. Open the SampleScene;3. Enter a play mode;4. Observe th... Read more
iOS Splash screen shows incorrectly after initially showing correctly on...
To reproduce:1. Open attached project "SplashRotation.zip"2. Build for iOS device3. Observe that on iPhone splash screen at the begi... Read more
Looping Audio by Script results in an Audio Pop at the start of the firs...
How to reproduce:1. Open the project attached by the user (Audio Demonstration.zip)2. Open the "Test" Scene3. Play the Scene, press ... Read more
[Memory Profiler] Unity application closes while taking a Memory Snapsho...
How to reproduce:1. Open the attached Unity project2. Build and run Windows standalone application3. Attach profiler to the standalo... Read more
3D Objects with sharp edges cast shadows on themselves when using Mixed ...
How to reproduce:1. Create an empty project2. Place a Cube or Cylinder gameObject in the Scene (or any model with sharp edges)3. Mak... Read more
Sprites are order by their place in Hierarchy instead of their distance ...
How to reproduce:1. Open attached project "SortingGroupOrder.zip" and scene "Test"2. In Hierarchy window, select "SortingGroup" obje... Read more
Stereo Convergence gets incorrectly multiplied when taking Stereo Images
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Press "C" to take the photo4. Open the photo in an H... Read more
[Improved Prefabs] Override indicator won't show on changing any of the ...
Override indicator (It's a blue line which comes next to the edited property and the property name being bold) won't show on changin... Read more
Undo.RecordObject does not record an action for changes made via delayed...
Steps to reproduce:1. Download and open the latest attached project ("delayedintbug.zip")2. Modify the custom field on the "SCRIPTS"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow