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[Improved Prefabs] Disconnected prefab instance cannot be unpacked
Steps:1. Open attached project2. Open "TestScene"3. Right-click on "Disconnected" prefab instance4. Select "Unpack Prefab"==>a) "... Read more
[iOS] [GLES3] [A11] Black artifacts on object surfaces with custom shade...
Reproduction steps:1. Open the attached project.2. Build and run in on an A11 SoC iOS device. Actual behavior (Screenshot attached):... Read more
Some graphical corruption appears in the editor when a very long public ...
Repro steps:1. Open attached project2. Open scene "SampleScene"3. Select "GameObject" in the Hierarchy4. Observe the "New Behaviour ... Read more
[Profiler] Timeline UI Performance Regression
With the change to allow for scrolling and resizing the threads in the Timeline view of the profiler came a performance regression. ... Read more
[iOS] Unknown Error using Unitywebrequest to download a file if it finis...
Reproduction steps:1. Open the attached project.2. Build and run it on an iOS device.3. Minimize the application before download fin... Read more
[XR] Failed to initialize Vuforia SDK on android device
Failed to initialize Vuforia SDK on android device. Steps to repro:1. Create a new project.2. File > Player Settings > XR Sett... Read more
[Vulkan] Normal map texture preview is red
Steps:1. Make sure you are using Vulkan editor2. Load any texture and set to type "Normal map"3. On texture importer you can see the... Read more
Timeline Preview mode locks Prefab isolation mode
Timeline Preview mode locks you in Prefab isolation mode after modifying the prefab... disabling TL preview mode lets you exit the i... Read more
Unity crashes on "CalculateSurfaceArea" when selecting a specific prefab...
Repro steps:1. Open QA attached project "repro_1071794"2. Expand GameObject "Props" in the Hierarchy3. Expand GameObject "ContainerY... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open