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Animation loses its state when calling Rebind() after activating the object
Reproduction steps:1. Open the attached project "AnimationRebindBug.zip";2. Open the TestScene1;3. Enter a play mode. Expected resul... Read more
[CustomEditor] MissingReferenceExceptions are thrown when building a pla...
Repro steps:1. Open attached project2. Open scene "SampleScene"3. Select the "Cube" GameObject in the Hierarchy4. File -> Build S... Read more
Corrupted meshes are generated when entering Play Mode
Repro steps:1. Open QA attached project "repro_1071513"2. Open scene "Landscape10"3. Enter Play Mode4. Observe the Game View Actual:... Read more
Components collapse when selecting enum popups with OpenGL as Graphics API
How to reproduce:1. Open the attached project named "enum_popup_repro" or create a new one2. In player settings -> other settings... Read more
[Timeline] A much larger audio clip is created when dragging and droppin...
Repro steps:1. Open attached project2. Create an empty GameObject in the Hierarchy3. Open the Timeline Window and create a Timeline ... Read more
Sprites reference both the original Sprite assets and Sprite Atlas resul...
How to reproduce:1. Play the attached "TestFor1071494.zip" project's SampleScene2. In the Profiler window go to Memory view in Detai... Read more
Animator problem playing an animation after setting gameObject to active...
Steps to reproduce:1. Open attached project2. Open "Scene2 (not working)" scene3. Press play4. Wait for "Dissolve" animation to end ... Read more
[iOS] [ARkit] Memory related hard crash with "Lost connection to" Xcode ...
Reproduction steps:1. Open the attached project.2. Build and run it on an iOS device.3. Start tapping the AR button.- After 120-2400... Read more
A Timeline asset is created with an Animation Track when creating it fro...
Repro steps:1. Open attached project2. Create an Audio Source GameObject in the Hierarchy3. Select the created GameObject4. Open the... Read more
Live Video pass through as background silently fails on ARFoundation ove...
Live Video pass through as background silently fails on ARFoundation over ARCore on Android when Graphics are set to OpenGLES2.0 1. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code