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Crash on LightmapSettingsManager::CheckSettingsConsistency when reloadi...
How to reproduce:1. Open the attached "TestFor1072016.zip" project's SampleScene2. Play the Scene3. Press "Reload Scenes" button4. O... Read more
[iOS] "MapFileParser.sh: Permission denied" when building Xcode project ...
Reproduction steps:1. Build an empty iOS project from a Windows machine directly to a shared macOS folder.- Use build pipeline scrip... Read more
Snapcam GUI elements not responding to input in Scene View when view is ...
To reproduce:1. Open my attached project "SnapcamRepro, demo Scene2. Make sure Scene view is set to 3d3. Try interacting with settin... Read more
[GI] Particle lights are no longer working
Steps to reproduce: 1. Open [Particles] FTP (from collab)2. Open 18_LightsModule scene3. Get everything previewing in edit mode by s... Read more
ProBuilder deletes all but one of the selected Polyshapes when 'Merge Ob...
How to reproduce:1. Open submitted project (ProBuilder_Merge)2. Open the 'SampleScene' scene3. Select the two Polyshapes and use the... Read more
[Improved Prefabs] Disconnected prefab instance cannot be unpacked
Steps:1. Open attached project2. Open "TestScene"3. Right-click on "Disconnected" prefab instance4. Select "Unpack Prefab"==>a) "... Read more
[iOS] [GLES3] [A11] Black artifacts on object surfaces with custom shade...
Reproduction steps:1. Open the attached project.2. Build and run in on an A11 SoC iOS device. Actual behavior (Screenshot attached):... Read more
Some graphical corruption appears in the editor when a very long public ...
Repro steps:1. Open attached project2. Open scene "SampleScene"3. Select "GameObject" in the Hierarchy4. Observe the "New Behaviour ... Read more
[Profiler] Timeline UI Performance Regression
With the change to allow for scrolling and resizing the threads in the Timeline view of the profiler came a performance regression. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code