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[Vulkan] Editor crashes on startup when loading a project
When trying to load a repro project from one of our cases (https://fogbugz.unity3d.com/f/cases/971912/), the editor crashed when loa... Read more
Newly create prefab variant's name contains entire path when the origina...
To reproduce: 1. In a new project, create a new folder2. In a new folder, create a prefab3. Right-click on the prefab and select Cre... Read more
NetworkTransport API - Memory leaks minimally in Linux
To reproduce:1) Open attached project and scene2) Play it The memory very slowly, but assuredly rise (internally tested, 50MB/hour, ... Read more
Artifacts are placed wrongly when using Bounces in Lighting
To reproduce1. Open user attached project2. Generate Lighting Actual results: there is a round artifact beneath the treeExpected res... Read more
WindowsOS - Package Manager breaks when installing and then removing Inc...
How to reproduce:1. Create a new project2. Go to Window -> Package Manager3. Install and remove IncrementalCompiler Expected resu... Read more
Crash when stopping the Steam matchmaking test
To reproduce:1. Open the user's attached project2. Be online on Steam3. Play the SteamworksExample scene4. Click the "Find Match" bu... Read more
Editor Crash on vk_icdNegotiateLoaderICDInterfaceVersion when entering P...
Steps to reproduce:1. Open any project2. Set Player Graphics API to Vulkan3. Open Profiler4. Toggle Pause (next to Play Mode button)... Read more
Mouse.lockState change from Locked to Confined breaks mouse in editor
How to reproduce:1. Open user-submitted project (ReproduceMouseLock.zip)2. Press Play3. Press Alt, which locks the mouse movement4. ... Read more
[x86 Linux Player] WebRequest returns error: ArgumentException: GCHandle...
To reproduce:1) Open attached project and scene2) Play it Expected: The WebRequest returns "OK" 3) Build and run it for Linux x86 pl... Read more
"UDP" plugin has a script called "GameManager" with a class in the globa...
Reproduction steps: 1. Create a New Project2. Enable and Import IAP package3. Search for "GameManager" in the Project window4. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned