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Can not delete ScriptableObject's child object when it is a clone of its...
Reproduction steps:1. Open project “TestSoftDeleteWarning”2. Open “SampleScene” scene3. Right-click in the Project window4. Select C... Read more
Prefab overrides not saved properly when using a Script containing a lis...
How to reproduce:1. Open the user attached project “PrefabIssueReproProject.zip”2. Open Scene “SampleScene“ (Assets/Scenes)3. Select... Read more
[LEGO Microgame] AudioSampleProvider buffer overflow Warnings thrown whe...
How to reproduce:1. Create "LEGO Microgame" project2. Load Tutorials3. Start the "Activate the elevator" Tutorial4. Observe Console ... Read more
Stable type hash for the Component breaks when managed component data co...
How to reproduce:1. Open the attached user project “DotsComputerBuffer.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Enable the ... Read more
Crash on block_locate_free when entering Play mode
Reproduction steps:1. Open the attached user project2. Open scene "Scenes/Zapper Scene"3. Enter Play mode Expected result: The Edito... Read more
"UnityEngine.Device.Screen.resolutions" returns the resolution that was ...
How to reproduce:1. Open the user’s attached “Device Simulator Test.zip“ project2. In the Device Simulator window select any device3... Read more
WebGL Build takes more than 10 minutes to complete when using URP
How to reproduce:1. Open the attached project “LD 52.zip”2. Build the project for WebGL Expected results: Building the project takes... Read more
UIToolkit image is not repainted when making style changes to tint color
Reproduction steps: Open the attached “uitoolkitbug.zip“ project Open the “Assets/Scenes/SampleScene.unity” Scene Enter the Play Mod... Read more
Visible artifacts on a Sprite Atlas preview image when using ASTC 6x6 Co...
Reproduction steps: Open the attached “SpriteAtlasTest.zip” project Ensure that the “iOS” Platform is selected in the Build Settings... Read more
The first character is pushed out of the TextField when more than one ch...
Reproduction steps: Open the attached project “TextFieldBug“ Open the scene “Assets/Scenes/Samplescene” Enter the Play mode In the G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open