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Fixed

Fixed in 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

Votes

0

Found in

2022.2.2f1

2023.1.0a25

2023.2.0a1

Issue ID

UUM-22563

Regression

Yes

UIToolkit image is not repainted when making style changes to tint color

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Reproduction steps:

# Open the attached “uitoolkitbug.zip“ project
# Open the “Assets/Scenes/SampleScene.unity” Scene
# Enter the Play Mode
# Hover over the Game View
# Observe the color of the image

Expected result: The image in the Game View turns red
Actual result: The image in the Game View stays white

Reproducible with: 2022.2.0a15 2022.2.2f1, 2023.1.0a25
Not reproducible with: 2021.3.16f1, 2022.1.24f1, 2022.2.0a14
Couldn’t test with: 2020.3.44f1 (UIDocument Asset is not implemented)

Reproducible on: Windows 10 (21H2)

Note: Adding something meaningless such as “bottom: 20px” to the Test.uss Asset next to “.test1:hover .test2” fixes the issue by forcing a repaint on hover

  1. Resolution Note (fix version 2022.2.10f1):

    Fixed UUM-22563:
    UI Toolkit: Fixed an issue where the tint of an Image element would not trigger a repaint.

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