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An infinite amount of GameObjects is created in Prefab mode when perform...
How to reproduce:1. Open the attached project “VisualScriptingBug21283.zip“2. Open Scene “New Scene“ (Assets/repro)3. Open Prefab mo... Read more
The previous state stays active and the "OnEnterState" event can't be ca...
How to reproduce:1. Open the attached user project “AnyStateBugDemo.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mod... Read more
Uninformative error message when a job that accesses an out of range var...
How to reproduce:1. Open the attached user project “Bug Test.zip“2. Open Scene “test“ (Assets)3. Enter Play Mode Expected result: Er... Read more
The color of the text outline is different in the Scene view compared to...
How to reproduce:1. Open the attached project “TextGammaBug.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Select the “Text (TMP)... Read more
[HDRP] APV invalidation volumes Update results in an error
Is there any automation for the Adjustment volumes? Is it possible to automate? Tested on srp/devs HDRP branch + 2023.1.a26 editor R... Read more
[Texture][Version Control] Importing certain textures with multiple spri...
Steps to reproduce:1. Open the attached user's project "My project (1).zip"2. Setup Plastic SCM and complete the initial commit3. Re... Read more
[LEGO Microgame] VideoClip and WindowsVideoMedia Warnings thrown when pu...
How to reproduce:1. Create "LEGO Microgame" project2. Navigate to "Publish" > WebGL Project3. Follow the steps to publish project... Read more
Custom reflection probe texture gets overwritten when baking all reflect...
How to reproduce:1. Open the attached user project “custom-reflectionprobe-bug.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Ope... Read more
Compute shaders fail to compile when keywords are declared in a separate...
How to reproduce:1. Open any project or create a new one2. Import the attached “Compute Shader Keywords“3. Select the “ComputeShader... Read more
A built-in sprite material that is incompatible with URP 2D lights is cr...
Reproduction steps:1. Open the project “SpriteRendererBug”2. Open the Scene “SampleScene”3. Enter Play Mode4. Observe GameObjects th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open