Search Issue Tracker
TimelineEditor.inspectedDirector.played event isn't called after enterin...
How to reproduce:1. Open the attached project2. Open Timeline window3. Select "TimelineA" object in the Timeline4. Play the Timeline... Read more
'Compiling Shader Variants' progress bar is inaccurate when building a p...
How to reproduce:1. Create a new LWRP/HDRP project2. Build the project3. Wait for the 'Compiling Shader Variants' progress bar to ap... Read more
Serialized asset is null when loaded from bundle after using Resources.U...
To reproduce:1. Open attached project "UnloadBugTest.zip"2. Open "SampleScene.unity" scene3. Build MacOS Standalone4. Open built pro... Read more
Editor crashes on GetComponentsInChildren<Entity> method
How to reproduce:1. Download and open user's attached project "ShitGame.zip"2. Play the scene "Level0"3. Complete the level by reach... Read more
Build freezes for several seconds when calling DrawMeshInstanced on WebG...
Steps to reproduce:1. Open users attached project2. Build and run using WebGL Expected result: Build does not freeze when calling Dr... Read more
UIElements Debugger is named incorrectly in all Editor tabs
To reproduce:1. Open any project on a reproducible version2. Open context menu for Scene view Actual result: it's called UIElements ... Read more
Crash on memset when passing integer instead of array to NativeArray con...
How to reproduce:1. Open the attached project2. Open the "Main.unity" scene3. Press Play4. If Unity didn't crash, wait a bit Actual ... Read more
Fullscreen Effects are not offset per eye in VR
Steps to reproduce:1. Download and open the attached project2. Enter Playmode in VR3. Observer game view in the Editor Expected resu... Read more
Setting Application.targetFrameRate in script causes game to freeze when...
How to reproduce:1. Open user attached project "web-gl-bug-test.zip"2. Build the project for WebGL3. Open the build in Google Chrome... Read more
[Android] App freezes/hangs instead of fatally crashing with Unhandled C...
Steps to reproduce:1. Open QA attached project2. Build & Run on Android device3. Click the button to crash the application4. Not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping