Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.0f2
Issue ID
1066087
Regression
No
Unity editor crashes on mono after building with a Darkwind plugin
How to reproduce:
1. Open user's attached project
2. Navigate to Window -> Darkwind -> Builds
3. Expand Builds tab and select "build" button in the bottom left
4. inside new UnityBuild.BuildSettingsWindow windows click "build"
- Observe the crash
Reproducible with: 2018.1.9f1, 2018.2.2f1
Could not test with: 2018.3 (errors) and 2017.4 (Custom tool opens an empty builds window)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this issue.