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0
votes
Fixed

[Mac Standalone] After set the width and height to be 0, Player quits th...

MacOS

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Aug 14, 2018

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Version/s:

When the Player width and height are set to 0 during runtime, the Player quits and a crash happens a bit later. Repro:1. Launch Edit... Read more

0
votes
Won't Fix

Objects far away from the world origin are jittering when Scene view is ...

Scene/Game View

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Aug 14, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Open the attached "TestFor1070891.zip" project's SampleScene2. Focus on Sphere GameObject in the Scene view3. Tr... Read more

0
votes
Fixed

[IL2CPP] AutomaticWorldBootstrap is stripped in Pure ECS build

Scripting

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Aug 14, 2018

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Version/s: 2018.2.3f1

Reproduction steps:1. Open the attached project.2. Build and run it on an iOS device.3. Check the Console. Actual behavior:- Only UP... Read more

0
votes
Duplicate

Standalone Player with "Development Build" option doesn't output the err...

Deployment Management

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Aug 14, 2018

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Version/s: 2018.3.0a1, 2018.3.0a8

Reproduction steps: 1. Open "MinimalRepro" project2. Build the Player with "Development Build" option enabled3. Open the Player4. Cl... Read more

0
votes
Fixed

Registering for finishedDefaultHeaderGUI causes animation clip inspector...

Package: Addressables

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Aug 14, 2018

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Version/s: 0.1.2

If anyone registers for finishedDefaultHeaderGUI, then some built in inspectors stop working. The Animation clip section of the anim... Read more

0
votes
By Design

RenderTexture does not render to Camera when using custom SRP and Builti...

Camera

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Aug 14, 2018

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Version/s: 2018.2.1f1

How to reproduce:1. Open my attached project ("RenText.zip")2. In Hierarchy window, select Main Camera3. Observe Scene view Expected... Read more

0
votes
Duplicate

Unity appears to hang for large periods of time when opening large proje...

Themes

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Aug 14, 2018

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Version/s: 2018.1.0b5, 2018.2.0f2

To reproduce:1. Set up unity-cache-server (if you have already seted up the server go to step 2, if not, set it up first! )2. On Mac... Read more

0
votes
Duplicate

[Windows] Using the shortcut for "Frame Selected" acts like "Lock View t...

Scene/Game View

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Aug 14, 2018

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Version/s: 2018.3.0a8

Repro steps:1. Create a new project2. Create a Cube in the Hierarchy3. Position the cursor in the Scene View4. Press F on the keyboa... Read more

0
votes
By Design

Marshal.PtrToStructrure crashes the Editor if structure has an array field

Mono

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Aug 14, 2018

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Version/s: 2018.2.0f2

To reproduce: 1. Open the attached project (marshaltest.zip)2. Open the "Sample Scene" scene3. Enter Play mode Expected: the Editor ... Read more

0
votes
Fixed

[macOS] Double tapping F to "Lock View to Selected" moves the Camera whe...

Scene/Game View

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Aug 14, 2018

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Version/s: 2018.3.0a8

Repro steps:1. Open attached project2. Open scene "SampleScene"3. Move the mouse to the Scene View and select the Cube4. Tap F on th... Read more

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