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Nodes Icon problem
Hello.In this preview version of Unity 6, I encountered an issue where the icons of some nodes did not appear properly for the compo... Read more
[VisionOS] Baked Lightmaps on PolySpatial Lighting node in ShaderGraph N...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
[visionOS] PolySpatial Lighting Node is broken when Smoothness is set to...
Reproduction steps:1. Open the attached “Repro“ project2. Select the “Assets/PolySpatialLightingTest.mat“ Material in the Project wi... Read more
Texture 2D reference links to missing documentation
Steps to reproduce: Create a new project Import attached png CherryTree_01_T_A.png Press Cmd+K to open Global Search Search "Cherry ... Read more
Quest apps lose head and controller tracking
Repro Steps: Pre-requisites: Ensure you have the Sample Project open in Unity. Connect Quest 2, Quest 3, or Quest Pro via USB. Steps... Read more
Sprite Influence tab bones cannot be reordered.
Steps to reproduce: 1. Select any skinned sprite that has multiple bone influences per sprite. 2. Open Skining Editor and select a s... Read more
“Property offset falls outside of range for type in GetPropertyData” er...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
Inspector Ping does not fully encapsulate an element with an icon in the...
How to reproduce:1. Create a new Project2. Create a Cube GameObject in the Hierarchy (Right-click -> 3D Object -> Cube)3. Make... Read more
The Inspector window is empty when selecting the PSB asset
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/forest_no_path.psb” asset3. Click the "Settings" and... Read more
EditorUtility.SetDirty doesn't always lead to Save and AssetDatabase.Sav...
How to reproduce:1. Open the “SetDirtyBug“ project2. Open the “SampleScene“3. Duplicate the “Assets/My Scriptable Object.asset“ in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used