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Crash when Cloth's Capsule Colliders are far enough away from each other
How to reproduce:1. Download the ownCloud linked project2. Extract and open the project3. Go into Play mode4. Face the hovering plat... Read more
Unity crashes on GUIStyle::DrawBackground when opening custom IMGUI Window
How to reproduce:1. Make sure screen DPI is different than 100% (i.e. 200%)2. Open the user-submitted project ("BugsReportLab.zip")3... Read more
Breakpoints are ignored in VS Code if you first start debugging in VS Co...
To reproduce: 1. Open the attached project (CyberSidescrollerRefactored.zip)2. Open the TestItems scene3. In VS Code, add a breakpoi... Read more
Details are lost too early for Terrain Trees in VR
Steps to reproduce:1. Download and open the attached project2. Enter Playmode with VR enabled3. Observe Game View Expected result: a... Read more
[URP][Mobile][VR] Building project from VR Universal RP template results...
Steps to reproduce:1. Open user attached project2. Build & Run on Android device3. Observe that a black screen is displayed Expe... Read more
[Android] Application gets stuck on splash screen when building project ...
To reproduce:1. Open attached project2. Switch build target to Android3. Go to the main menu > MENU_OPTION -> Builds -> Sho... Read more
material.SetFloat(name, value) ignores min/max values of slider property
How to reproduce:1. Open the "FloatMinMax Repro.zip" project2. Open the "SampleScene.unity" scene3. Press Play4. Check the console f... Read more
Searching in Project view has a delay
To reproduce: 1. Open a new project2. Create some assets in the project3. Try searching for one of the assets4. Observe how the resu... Read more
[Linux editor] ForceCrash(ForcedCrashCategory.Abort) not being caught by...
-e: see title, crash reporter is not opening. it does so for all the other categories (AccessViolation, FatalError and PureVirtualFu... Read more
Multiple Renderers in a GameObject hides the Material Editor in the Ins...
How to reproduce:1. Open the "TrailRendererOverridesMaterial.zip" project2. Open the "SampleScene.unity"3. Select Cube game object i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation