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Texture2D.GenerateAtlas returns true with a list of returned rectangles ...
Reproduction steps: Open the attached project “GenerateAtlas-unity.zip” Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the ... Read more
Hidden Overlays are reappearing after relaunching the Unity Editor
How to reproduce:1. Open the project “Overlays” or create a new one2. Hide the Overlays in the Scene View by unchecking the Overlay ... Read more
Font Asset pulls all fonts with the same family name as dependencies
How to reproduce:1. Open the user-attached project “My Project”2. In Assets/Fonts select “Metropolis-Black.ttf”3. On the Toolbar, cl... Read more
“AmbiguousMatchException: Ambiguous match found“ error appears when buil...
How to reproduce:1. Open the user’s attached project2. Build the project for the iOS platform and observe the Console window Expecte... Read more
The playstation controller's UI confirmation button is Square, instead o...
How to reproduce:1. Open the attached project “Test.zip“2. Open the “SampleScene“ Scene3. Enter the Play mode4. Connect a PS4 “DualS... Read more
[VFX Graph] Output Mesh having negative Base Color channel results in bl...
How to reproduce: [Reproduced on HDRP] Create a new VFX Graph Create Output Mesh Set Base Color X channel to -1 Observe that Scene V... Read more
[URP] All Pixel lighting variants are stripped in the mobile player when...
How to reproduce:1. Build the attached project “LightIssue.zip” on a mobile device2. Observe the ground Expected result: Light is vi... Read more
Material.HasTexture/HasProperty returns true for non-existent property a...
How to reproduce:1. Open the user-attached project “ShaderPropertyBug”2. Enter the Play Mode3. Observe the Console Expected result: ... Read more
GPU Usage Hierarchy columns in the Profiler window change when scripts a...
Steps to reproduce:1. Open the user’s attached project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open Window > Analysi... Read more
Crash on mdb_cursor_next when opening a project with a corrupted file
Reproduction steps:1. Open the attached “repro-project” Expected result: The project opens successfullyActual result: The Editor cra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open