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Won't Fix

Votes

0

Found in

2020.3.42f1

2021.3.14f1

2022.1.23f1

2022.2.0f1

2023.1.0a20

2023.2.0a1

2023.3.0a3

Issue ID

UUM-20051

Regression

No

Texture2D.GenerateAtlas returns true with a list of returned rectangles with a size of 0 when it should return false or return true and downscale the sizes provided in the parameters to fit the atlas size

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Reproduction steps:

# Open the attached project “GenerateAtlas-unity.zip”
# Open the “/Assets/Scenes/SampleScene.unity” Scene
# Enter the Play Mode
# Observe the Console window

Expected result: Texture2D.GenerateAtlas returns false, thus no outputs with “[GenerateAtlas]” are present or the sizes of the rectangles are not equal to 0, but downscaled to fit the atlas size
Actual result: Texture2D.GenerateAtlas returns true, but all of the Rects in the result List<Rect> are returned with a size of 0

Reproducible with: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a20

Reproducible on: Windows 10 (21H2)

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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