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Background Thread crash freezes editor when opening a specific scene
Reproduction steps:1. Open the attached project "CrashRepro"2. Open the “Assets/Scenes/MainMenu.unity“ scene Expected result: The sc... Read more
"Select All" & "Deselect All" buttons are displayed on the "Build Profil...
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Click the "Add Build Profile" button Select "Windows Ser... Read more
Editor Menus text doesn’t update when Switching Editor language back to ...
Steps to reproduce: Make sure that the Language Modules are installed via Unity Hub Create a Unity project Go to Unity > Settings... Read more
Addressables.LoadAssetsAsync throws unclear InvalidKeyException message
Reproduction steps:1. Open the attached “IN-94193_AddressableLabelLoadAPI“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scen... Read more
"Atlas uncompressed. This can be caused by mismatch texture formats." is...
How to reproduce:1. Open the attached project "My project.zip"2. Select SampleScene>Terrain in the Hierarchy window3. Select Terr... Read more
[Linux] Crash on g_type_check_instance_cast when creating a project
Reproduction steps:1. Create a new project Expected result: The project is created and openedActual result: Unity Editor crashes Rep... Read more
Mouse events are ignored when holding another button down in the Play Mode
Reproduction steps:1. Open the attached “bug.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4.... Read more
Prefab children's Transform properties are not properly restored when re...
How to reproduce:1. Open the attached "IN-93782" project2. Open the "Scene"3. In the Hierarchy, expand the "GameObject" prefab4. In ... Read more
[XR] XR View Matrix in URP Has a One Frame Lag due to world-space transf...
Steps to reproduce:1. Open the attached user's project "TestURPTrackingSpaceShader.zip"2. Open the "Assets/main.unity" Scene3. Enter... Read more
Time.realtimeSinceStartupAsDouble is paused when the system is put to sleep
Reproduction steps:1. Open the attached “UnityWebGL-LoadingTest-master” project2. In the Build settings, make sure that WebGL platfo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open