Search Issue Tracker
Tilemap - Tile is always placed in center of screen.
The first tile added from the palette in Unity 2018.3.0a10 OSX, needs to be drawn in the center of the scene. Once added you can pai... Read more
[iOS] Unity rendering in wrong screen orientation after auto rotation on...
To reproduce:1. Open users attached project "Bug auto rotation 2.zip"2. Open "scene.unity" scene3. Build for iOS device4. Open the X... Read more
[iOS] Screen.orientation returns UpsideDown value after using Screen.aut...
To reproduce:1. Open users attached project "Bug auto rotation.zip"2. Open "scene.unity" scene3. Build for iOS4. Deploy the project ... Read more
Clicking Apply without making any new changes throws Null Refrence Excep...
How to reproduce:1. Open the user-submitted project2. Search for the "Supply Overview 1" object in the Hierarchy Window3. In the Ins... Read more
SystemInfo.graphicsMultiThreaded returns inconsistent values depending o...
How to reproduce:1. Open attached "GraphicsMT" project2. Go to Player Settings --> Other settings, observe that Graphics Jobs are... Read more
Unity freezes when changing the length of a Timeline clip with 0 Duration
How to reproduce:1. Import user's attached package into Unity.2. Open Example Scene.3. Go to Windows > Sequencing > Timeline.4... Read more
[General] Inconsistent calls to [InitializeOnLoadMethod] in a DLL
How to reproduce:1. Open the user-submitted project(Startup Delay Call Bug)2. Check the Console window3. Export NewBehaviourScript.c... Read more
Framerate drops when disabling Oculus XR and re-enabling it
Steps to reproduce:1. Download and open the attached project2. Enter Playmode with Oculus connected3. Press up and down arrows to en... Read more
Excessive load time or build time for high-poly scenes with MeshCollider
Steps to reproduce:1. Download the provided package2. Import the package into an empty project3. Open the following window Menu >... Read more
[IL2CPP] NotSupportedExceptions exception is thrown in build with Newton...
Steps to reproduce:1. Download attached project2. Build standalone project on IL2CPP backend3. Launch build project4. Notice excepti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation