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Render Feature causing black screen only on some iOS devices
How to reproduce:1. Download and open the attached "FogErrorTest" project2. Build and deploy the project to iOS3. Observe the screen... Read more
[2D][URP] Lights produce diagonal artefacts when normal maps are set on ...
How to reproduce:1. Open the user’s attached “2DURP_Normal_Bug” project2. Open the “SampleScene” Scene3. Move around the “Light2D” G... Read more
Camera depth texture missing in the Scene View when the Rendering Path i...
Reproduction steps: Open the attached project Open the “/Assets/Bug Repro/Scene.unity” Scene Observe the Cube through the black squa... Read more
Crash when updating OVRPlugin with 2022.1.18f1
Steps to reproduce:1. Create a new project2. Import Oculus Integration: [https://assetstore.unity.com/packages/tools/integration/ocu... Read more
[Splines] Stepping visible on splines with low falloff
h3. Description !image-2022-10-03-16-42-03-085.png|width=379,height=416!h3. Repro Steps Create a new height spline layer add a new s... Read more
Joint physics is broken when in Play Mode
Reproduction steps: Open the user’s uploaded project in Google Drive ("Bridge-Legends.zip") Open the "Assets/Content/Scenes/Metagame... Read more
[Android] SystemInfo.supportsAudio inconsistency when built
Reproduction steps: Open the user’s attached project (“ACTk-2021.3.zip”) Make sure Project Settings > Audio > Disable Unity Au... Read more
Editor unselects elements when entering and then exiting the Play Mode
Reproduction steps: Open the user’s attached project In Hierarchy go to Menu > Song Panel Collapsed In Inspector scroll down to “... Read more
Android 12 devices crash when skipping half of the Video Players video f...
Reproduction steps:1. Open the user's attached "video player.zip" project2. Make sure the devices wifi is turned on3. Build and Run ... Read more
ShaderGraph Flipbook Node skips a frame when running on devices with AMD...
How to reproduce:1. Open the user-attached project2. Open the “FlipbookTest” Scene3. Enter Play Mode4. Press the \[→] arrow on the k... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled