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Won't Fix

Votes

0

Found in

2021.3.11f1

2022.1.18f1

2022.2.0b9

2023.1.0a12

Issue ID

UUM-15986

Regression

Yes

[2D][URP] Lights produce diagonal artefacts when normal maps are set on Sprites

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How to reproduce:
1. Open the user’s attached “2DURP_Normal_Bug” project
2. Open the “SampleScene” Scene
3. Move around the “Light2D” GameObject in the Scene

Expected result: Light is correctly casted on Sprites in the Scene
Actual result: Light produced on Sprites is distorted

Reproducible with: 11.0.0 (2021.1.14f1), 12.1.7 (2021.3.10f1), 13.1.8 (2022.1.18f1), 14.0.3 (2022.2.0b9), 15.0.1 (2023.1.0a12)
Not reproducible with: 10.10.0 (2020.3.40f1), 11.0.0 (2021.1.13f1)

Reproduced on: macOS 12.5 (Intel), Windows 11

  1. Resolution Note:

    Not a bug. Normal map asset has to be changed to the "Normal map" Texture Type

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