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Fixed

Unknown (hidden) 2023.1.X

Fixed in 2022.2.0b13

Votes

0

Found in

2022.2.0b9

2023.1.0a13

Issue ID

UUM-16000

Regression

Yes

Camera depth texture missing in the Scene View when the Rendering Path is set to "Deferred" in the URP settings

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Reproduction steps:
# Open the attached project
# Open the “/Assets/Bug Repro/Scene.unity” Scene
# Observe the Cube through the black square in the Scene View
# Change the Rendering Path to “Deferred” in the “/Assets/Settings/URP-HighFidelity-Renderer.asset” Universal Renderer Data Asset
# Observe the Cube through the black square in the Scene View

Expected result: The Cube is visible
Actual result: The Cube is invisible

Reproducible with: 14.0.3 (2022.2.0a15, 2022.2.0b9)
Not reproducible with: 10.10.0 (2020.3.40f1), 12.1.7 (2021.3.11f1), 13.1.8 (2022.1.18f1), 14.0.2 (2022.2.0a15), 14.0.3 (2023.1.0a1), 15.0.1 (2023.1.0a12)

Reproducible on: Windows 10 (21H2)

  1. Resolution Note (2023.1.X):

    The bug is not reproducible in the Unity 2023.1 stream

  2. Resolution Note (fix version 2022.2.0b13):

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