Search Issue Tracker
Fixed
Fixed in 3.0.2
Votes
0
Found in [Package]
3.0.2
Issue ID
OXPB-70
Regression
Yes
Crash when updating OVRPlugin with 2022.1.18f1
Steps to reproduce:
1. Create a new project
2. Import Oculus Integration: [https://assetstore.unity.com/packages/tools/integration/oculus-integration-82022]
3. Go through the update prompts and select to restart the editor
Using project attached in the comments:
launch project, accept update, "Use OpenXR", and restart.
Expected results: the Editor does not crash when updating OVRPlugin with 2022.1.18f1
Actual results: the Editor crashes when updating OVRPlugin with 2022.1.18f1
Reproducible on: according to the customer 2022.1.18f1
Notes:
-Customer reproduced it on Windows 10
-This crash will only repro on a project that has never been updated with the OVRPlugin and will only happen on the initial update. The attached project will not repro this crash.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 3.0.2):
Fixed already existed in this oull request https://github.cds.internal.unity3d.com/unity/unity/pull/10354/commits/1e78f54ef4e7d75794c777553b8817208a5b46b4