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Crash on Mesh::RecalculateTangents when Recalculating Tangents
How to reproduce: Open the “IN-19623” project Open the “Main Scene” scene Enter Play Mode In the Hierarchy select the “Main Mesh(Clo... Read more
Batch mode crash after completing player build due to textures
How to reproduce: Open the attached {{StrippedTPC_1278874.zip}} project Open the command prompt Run this command after adapting it t... Read more
Wire is not visible on a selected GameObject in Scene view when "Selecti...
How to reproduce:1. Open the user’s attached project “selection_wire_2021.3.11.zip“2. Open the “SampleScene“ Scene in Scenes3. Selec... Read more
Crash after fixing the cause of the Safe Mode and returning to the Editor
Reproduction steps:1. Open the attached “SafeModeCrashRepro.zip” project2. Enter Safe Mode when prompted3. Enable Domain Reload Timi... Read more
GameObject with AsyncGPUReadback class in the script leaks memory when t...
How to reproduce:1. Open the “GPUReadbackLeak.zip” project from Google Drive2. Turn on “Task Manager” on Windows3. In the Hierarchy ... Read more
Small values are turned to zeroes when copying and pasting the whole List
Reproduction steps: Open the attached project (“ArrayCopyBug“) Select ScriptableObject “Assets/SO“ Copy List “Src“ Paste to List “Ds... Read more
[Forma Render] NullReferenceException in UnityEngine.UIElements.PanelRay...
Reproduction steps:1. Open the “Validation“ project2. Enter the Play Mode3. Observe the Console Expected result: no NullReferenceExc... Read more
Edit Mode recording Standalone Profiler crashes on StopAssetImportingV2I...
Reproduction steps:1. Open any Unity project2. Open a Profiler as a standalone process3. Select Edit Mode as the target4. Create/Upd... Read more
FindObjectsOfType doesn't find objects when invoked in a method with Run...
See forum thread here: https://forum.unity.com/threads/findobjectsoftype-in-beforesceneload-no-longer-finds-anything-in-2022-2.13585... Read more
[IL2CPP][2023.1] Xcode Build fails with "no such file or directory" when...
Reproduction steps: Open the user’s attached project Go to File > Build Settings In the Build Settings, check these options: Crea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open