Search Issue Tracker
Fixed in 2021.3.29f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.2.0a22
Votes
0
Found in
2021.3.11f1
2022.3.2f1
2023.1.0a15
2023.2.0a19
Issue ID
UUM-19166
Regression
No
Small values are turned to zeroes when copying and pasting the whole List
Reproduction steps:
- Open the attached project (“ArrayCopyBug“)
- Select ScriptableObject “Assets/SO“
- Copy List “Src“
- Paste to List “Dst“
Expected results: List “Dst” contains the same values as List “Src”
Actual results: Very small values are replaced with zeroes
Reproducible with: 2020.3.41f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15
Reproduced on: Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab Overrides “Apply” button is too big and overlaps with the context menu’s outline
- Prefab Overrides “No Overrides” text is too large, and the the Context Menu of the Parent GameObject has a lot of empty space when opened
- “Screen position out of view frustum...” errors are thrown when zooming out in the Scene view after creating UI GameObject
- CurveTexture is not being released when unloading AssetBundle containing a Scene with ColorCurves post-processing component in Global Volume
- Crash on ExtractActiveCasterInfo when navigating the scene view in a project with specific lighting data
Resolution Note (fix version 2023.2):
The fix makes sure double-s are parsed correctly in MiniJSON ParseNumber
Resolution Note (fix version 2023.1):
The fix makes sure double-s are parsed correctly in MiniJSON ParseNumber