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[Post Processing] Chromatic Aberration and Grain have empty checkboxes w...
Reproduction steps: 1. Create a new project 2. Import Post Processing package via Package Manager 3. Add Post-process Volume compone... Read more
Selection Outline is not visible on the first child GameObject of anothe...
Reproduction steps: 1. Open the attached "1380804.zip" project 2. Open the "SampleScene" Scene 3. In the Hierarchy window select "Ga... Read more
Object Picker field get repainted but doesn't change place when called f...
Steps to reproduce: 1. Open a new or existing project 2. Create a Cube GO in the scene and select it so the components are visible i... Read more
Editor crashes on GUIView::ProcessInputEvent when closing a window in Ed...
Reproduction steps: 1. Open Command Prompt window: Keyboard shortcut (Win+R) > enter "cmd" > click "OK" 2. Launch Unity with "-debug... Read more
Input.mousePosition does not update when using a tablet
Reproduction steps: 1. Open the attached project "TabletPenBug.zip" and load Scene "SampleScene" 2. Enter Play Mode 3. Using a ta... Read more
custom Shader's UV3 and UV4 are not supported when used in Particle Syst...
How to reproduce: 1. Open the attached "1397475_Repro.zip" project 2. Open the "ParticleMesh" Scene found in the "Assets/ParticleMes... Read more
FoV is changing when changing the size of the Game window
How to reproduce: 1. Open project "RogueLike.zip" 2. Change the size of the Game window 3. Observe the FoV of the Game window Expec... Read more
Memory Profiler and Xcode's Frame Debugger report different size of a "R...
How to reproduce: 1. Open project "render-texture-memory-test.zip" 2. Go to the Build Settings choose iOS, select Development Build ... Read more
URP Decal Material moves out of bounds when changing the Render Scale va...
How to reproduce: 1. Open the attached project "DecalResolutionScale.zip" 2. Open "SampleScene" Scene 3. Open the Game view 4. Selec... Read more
'ArgumentException: Value must be a Com object' when calling 'System.Run...
How to reproduce: 1. Open the user's attached project "com-bug.zip" 2. Enter the Play Mode 3. Open any file with the file picker Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead
- [Linux] Top left corner of the screen is unresponsive when the Editor recompiles
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled