Search Issue Tracker
Duplicate
Votes
1
Found in
2021.2
2021.2.12f1
2022.1
2022.2
Issue ID
1405048
Regression
No
URP Decal Material moves out of bounds when changing the Render Scale value of the Universal Render Pipeline Asset
How to reproduce:
1. Open the attached project "DecalResolutionScale.zip"
2. Open "SampleScene" Scene
3. Open the Game view
4. Select the Assets/Settings/UniversalRP-HighQuality.asset in the Project window
5. Increase the Render Scale value of the Quality settings in the Inspector window
Expected result: The render target resolution increases
Actual result: The render target resolution increases and the URP Decal Material moves out of bounds
Reproducible with: 12.0.0 (2021.2.0b15), 12.1.5 (2021.2.15f1), 13.1.6 (2022.1.0b10), 14.0.0 (2022.2.0a7)
Could not test with: 7.7.1 (2019.4.36f1), 10.8.1 (2020.3.30f1), 11.0.0 (2021.2.0a3) - Decal Renderer Feature unavailable
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Customize handled extensions" part in the External Tools settings tab is not aligned with other properties
- Editor Diagnostics foldouts do not open when clicked on the foldout title
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened
This is a duplicate of issue #1419602