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[MacOS] Standalone profiler crashing before opening when editor is ran f...
How to reproduce: Create new project Open Standalone Profiler (Window>Analysis>Standalone Profiler) Wait for Progress bar to r... Read more
Late Latch Debug Mode functionality is missing
Meta has reported that Late Latch Debug mode functionality is missing in latest 2021.3 LTS. This is necessary for ASW to achieve hig... Read more
[2022.2][HDRP 3D / Sample Template] Material Upgrade pop-up appears on o...
Steps to reproduce:1. Open Unity Hub2. Create a 3D(HDRP) / (3D HDRP Sample) project3. Notice the pop-up Actual result: pop-up appear... Read more
Lightmapper corrupts GI cache in the editor when the target platform is UWP
How to reproduce:1. Delete C:\Users\[USER]\AppData\LocalLow\Unity\Caches\GiCache2. Extract the attached "ReproCase.zip" project to C... Read more
Decal doesn't update when changing the texture from a script
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/OutdoorsScene” scene3. Enter Play mode Expected result: Th... Read more
[HUB] Dropdowns do not work in "Add modules" screen
To reproduce: 1. Open HUB;2. Go to "Installs" menu;3. Click on a cog icon in any installed build section;4. Select "Add modules";5. ... Read more
ITestAdaptor.Test.TestMode is not properly set on the root level
How to reproduce:1. Open the attached "TestFrameworkTestMode" project2. Open the Unity test runner window in the PlayMode tests tab3... Read more
[WebGL] Web player fails to run when project is built with URP
Steps to reproduce: Open the attached "webGL-test.zip" project In File > Build Settings make sure that the "SampleScene" Scene is... Read more
Editor crashes when a large array of doubles is initialized
Reproduction steps: 1. Create new or open any project2. Attach “NewBehaviourScript.cs” to any GameObject in the scene3. Enter the Pl... Read more
EditorGUI.ChangeCheckScope() does not detect when an AssetReference chan...
How to reproduce:1. Open the attached “TestProject” project2. Select the ”Assets/ScriptableObjects/ET1” asset3. Change “Addressablet... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved