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Duplicate
Votes
0
Found in
2023.1.0a11
2023.1.0a14
Issue ID
UUM-16883
Regression
Yes
[WebGL] Web player fails to run when project is built with URP
Steps to reproduce:
- Open the attached "webGL-test.zip" project
- In File > Build Settings make sure that the "SampleScene" Scene is added in Scenes in Build
- Build and Run for the WebGL Platform
- Observe the player
Expected: Build is successful and the Web player opens up
Actual: The Web player is prompted with a message and fails to run:
{code:java}
RuntimeError: indirect call signature mismatch
{code}
Reproducible with: 2020.3.41f1, 2023.1.0a11, 2023.1.0a14
Not reproducible with: 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a10
Notes:
- Tested and reproduced with macOS (M1 Max, OS 12.6), Windows (OS 10), Android, and iOS
- Tested and reproduced on Google Chrome, Firefox, Safari, Edge, and Opera
- The prompt does not always appear, but the player still fails to run
- On mobile, the message is not prompted, no matter the Graphics API
- Not reproducible with an empty project
- Also reproducible with other platforms(e.g. MacOS player). Not reproducible if project is build in "Development Mode"
Tested with devices:
VLNQA00467 - Galaxy S21 Ultra 5G (SM-G998B), CPU: Exynos 2100, GPU: Mali-G78, OS: 11
VLNQA00266 - Xiaomi Mi A2 (Mi A2), CPU: Snapdragon 660, GPU: Adreno 512, OS: 9.0.0
VLNQA00352 - iPhone 12 Pro (MGML3ET/A), CPU: A14 Bionic, GPU: Apple designed
VLNQA00346 - iPad Air (4th generation)
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Resolution Note:
This is a duplicate of https://jira.unity3d.com/browse/UUM-14623 and already addressed in this PR https://github.cds.internal.unity3d.com/unity/unity/pull/15564
Duplicate of another internal issue: UUM-14623: CheckInitializedAndThrow on ProfilerRecondBindings cause MasterMono builds on SRP fail pipeline creation and thus no image is rendered