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[HDRP + Nested prefabs] Isolation mode with template renders incorrectly
Steps1. Create a new project with the HD template2. create a prefab of some of the props in the scene3. enter isolation mode and see... Read more
[HDRP + Nested prefabs] Cannot drag/drop to create a prefab anymore
I was unable to drag/drop prefabs into my project window from scene view (with this certain project only) like before. Steps:1. Down... Read more
[Android] Uniform array dynamic indexing not working in vertex shader on...
Steps to reproduce:1. Open user attached project2. Build and deploy to device3. Inspect game objects Expected behaviour: All GO's ar... Read more
Switching Build Target to WebGL results with crash in mono_class_array_e...
Steps to reproduce:1. Open user-submitted project "gamebois.zip"2. Go to Build Settings (File->Build Settings)3. Switch to WebGL ... Read more
[iOS] Delay when disabling a game object on game launch
Reproduction steps:1. Open the attached project.2. Build and run it on an iOS device. Actual behavior:- A character object will appe... Read more
UI is not affected by Post Processing Stack effects
To reproduce: 1. Open the attached project (ImageEffectsUI.zip)2. Observe that the UI is not affected by the image effects3. Change ... Read more
[Linux Editor] can't import certain wav files
-e: see title, error is thrown--fails on 2017.4.6, 2018.1.6, 2018.2b10--works on Windows in all versions -repro:--open attached proj... Read more
[Anima2D] In "SpriteMesh Editor" window, shift key triggers new vertex c...
How to reproduce:1. Open attached project "Anima2DRebindErrors.zip" and scene "GameScene"2. In Hierarchy window, select "LeftFoot" o... Read more
Using Native Plugin from a Managed Plugin fails in built game
Reproduced in:1. Open user attached project2. Build & Run3. Observe that .dll is not loaded with"Fallback handler could not load... Read more
[Linux Editor] editor fails handling specific unicode characters
-e: see title--all examples work with windows editor on win10 -repro:--create new project--create new prefab--try to rename it to th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved