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0
votes
Fixed

[ADBV2] AssetDatabase.Refresh causes Animator to become invalid when its...

Asset - Database

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Jun 17, 2020

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Version/s: 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (AnimatorAndAssetBundles.zip)2. Open the SampleScene3. Make sure LoadABAnimator is e... Read more

0
votes
Fixed

[Streaming Image Sequence] NullReferenceException is thrown on selecting...

Timeline

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Jun 18, 2020

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Version/s: 2019.3.0a1, 2020.1, 2020.2, 2020.2.0a15

On Selecting "Reset Curve" Button in StreamingImageSequence causes the editor to throw NullReferenceException, refer to the attached... Read more

0
votes
Fixed

Local and Embedded packages are untoggled first time using the editor.

CodeEditors

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Jun 18, 2020

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Version/s: 2019.3.13f1

Steps to reproduce Ensure EditorPrefs are cleared. https://docs.unity3d.com/ScriptReference/EditorPrefs.DeleteAll.html or specifical... Read more

0
votes
Won't Fix

[iOS] Xcode and FrameTimingManager GPU Frame Time do not match

Metal

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Jun 17, 2020

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Version/s: 2019.3, 2020.1.0b12, 2020.2

How to reproduce:1. Open the attached 'GPUFrameTimes.zip' project2. Build for iOS and open the Xcode project3. Select to Menu bar-&g... Read more

0
votes
Duplicate

Model skin weights are not evaluated when editing them in Paused Game view

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Jun 14, 2022

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Version/s: 2019.3.12f1, 2020.1.0b7, 2020.2.0a9, 2023.2.0a1

To reproduce:1. Open up 'SkinWeightsBugRepro.zip' attached project2. Enter Game view and then Pause it3. In Hierarchy search for 'jn... Read more

0
votes
Fixed

Using double forward slashes in paths when building player causes LoadSc...

Scene Management

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May 27, 2020

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Version/s: 2019.3.14f1, 2019.4, 2020.1, 2020.2

Repro steps:1. Open QA attached project repro_12508072. Main Menu -> Build -> Either one3. Press the "Load Scene B" button Act... Read more

1
votes
Fixed

MinMaxGradient is stuck at its initial value in the Clip Inspector when ...

Timeline

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Apr 20, 2020

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Version/s: 2019.3.8f1, 2019.4, 2020.2

How to reproduce:1. Open the attached "CleanProject.zip" project2. Open the "SampleScene" Scene3. Select the "PlayableDirector" Game... Read more

2
votes
Fixed

RuntimeInitializeOnLoadMethod causes ExecutionEngineException error to b...

Scripting

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Apr 14, 2020

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Version/s: 2019.3.8f1, 2019.4, 2020.2

How to reproduce:1. Open the attached "EmptyRamTest.zip" project2. Build to Standalone (make sure that Development Build is checked ... Read more

0
votes
Fixed

ASTC HDR Lightmaps clamp to 1 when editor is set to Android platform

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Jun 17, 2020

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Version/s: 2019.3, 2019.3.11f1, 2020.1, 2020.2

How to reproduce:1. Open the "lightmap" Scene in the attached "astchdr-clamped.zip" Project2. Make sure auto baking is checked in th... Read more

0
votes
Fixed

[Mobile] Heap Corruption crash in a malloc when launching an application

Mobile

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Jun 18, 2020

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Version/s: 2019.2, 2019.2.16f1, 2019.3

How to reproduce:1. Open the attached project2. Go to File-> Build Settings-> Switch to iOS Platform3. Build for iOS4. Open th... Read more

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