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[Wild Crash] Editor crashes with TpSetWait or mono_image_set_alloc when ...
How to reproduce:1. Enter Play Mode2. Attach Visual Studio to Unity3. Exit Play Mode4. Enter Play Mode again -OR- 1. Attach Visual S... Read more
[Wild Crash] Editor crashes with PlayerLoopController::SetPaused when us...
How to reproduce:1. Open attached "GaiaDisplayApp" project2. Enter Play Mode and hold P button Expected result: Editor does not cras... Read more
Painting Grass Textures onto the Terrain fails if the project has the LW...
How to reproduce:1. Create a new LWRP project and create a new Scene2. Go to "Edit" -> "Project Settings..." -> "Graphics" and... Read more
[LWRP] Antialiasing doesn't work at ~1x render scale with HDR turned OFF
Steps to reproduce:1. Start a project with LWRP template2. Disable Post Process Layer on Main Camera3. Select LWRP-HighQuality.asset... Read more
[Wild Crash] Editor freezes or crashes on RenderBufferManager::Textures:...
How to reproduce:1. Create new C# script2. Delete the same script Expected result: Script is deleted and Editor does not crashActual... Read more
Prefab reference in a Scriptable Object gets removed when the SO is atta...
How to reproduce:1. Open user-submitted project (PrefabRefByInsideSO)2. Drag the GameObject prefab into its Scriptable Object's 'Pre... Read more
[iOS] Device SDK reports more memory usage in Xcode than Simulator SDK
1. Open attached project "testcase.zip"2. Build for iOS "Device SDK"3. Deploy the Xcode project to the iOS device4. Observe Memory u... Read more
[Wild Crash] Editor crashes on HomeWindowHandler::LearnTabOpenedCallback...
How to reproduce:1. Open Unity editor -OR- 1. Open Unity editor2. Enter play mode -observe the crash Users reproduced this issue wit... Read more
Edit Collider needs to be clicked every time after making any small chan...
How to reproduce:1. Open the attached project2. Double click a prefab "Object" in the Project window to enter the Prefab mode3. Go t... Read more
[HDRP] Shadows do not appear when Cascade Count is less than 4
How to reproduce:1. Open the user's project2. In the Project window find Scene Settings Profile and select it3. In the Inspected cha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation