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[Profiler] Color changes are not reflecting on selecting Color Blind Mod...
Color changes are not reflecting on selecting "Color Blind Mode" in profiling timeline Steps to repro:1. Create a new project.2. Win... Read more
Custom packages can be deleted via Project window and are still visible ...
How to reproduce:1. Open the attached "1101384_repro.zip" project2. In Project window, right-click on "Packages/2D Animation"3. Sele... Read more
[UWP][MR] Multiple exception are spammed in Mix Reality app
Steps to reproduce:1. Create a new MR project2. Switch platform to UWP3. Build a Visual Studio solution4. Open Visual Studio and bui... Read more
[LWRP]Second camera with 'don't clear' mode breaks if it's viewport is c...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Change any Viewport Rec variable for object "Camera"... Read more
[Profiler] "Composite Overdraw" text is clipped in UI system preview win...
"Composite Overdraw" text is getting clipped in UI system preview window even on resizing window from profiler Steps to Reproduce:1.... Read more
[Improved Prefab] Inspector and hierarchy window does not update after c...
Inspector and hierarchy window does not update after clicking documentation icon in prefab override window. Even when new GameObject... Read more
Getting 'ArgumentException: Illegal characters in path' when opening pre...
To reproduce:1. Open users attached project "New Unity Project.zip"2. Open Preferences window Expected result: Preferences window is... Read more
[OpenGL] GameObjects blink for a split second on standalone with GPU Ins...
Repro steps:1. Open QA attached project "repro_1101341"2. Build and Run3. Play Actual: Notice the flickering of the screen for a spl... Read more
Mip Maps create borders around sprites when using transparent parts in s...
How to reproduce:1. Open attached "MipMaps.zip"2. Go to Assets -> Sprites folder, select "ai_dark_png" and check "Generate Mip Ma... Read more
[IL2CPP] The unique identifier of a thread differs inside and outside of...
Repro steps:1. Open attached project2. Build and Run3. Play4. Observe the Play View Expected: The first start thread message returns... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions