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Fixed in Unity 2019.1
Votes
0
Found in
2017.4.6f1
Issue ID
1090901
Regression
No
Memory leak when using SetPropertyBlock and EnableKeyword in OnRenderObject
To reproduce:
1. Download project "RenderingMemoryLeaks.zip" and open in Unity
2. Open "Scene" scene
3. Enter Play mode
4. Observe that NativeUsed is drastically going up
5. Build & Run project
6. Observe that NativeUsed is drastically going up like in the Unity Editor
Notes:
- This issue appears on both Windows and macOS
- This issue reproduces on Standalone and Nintendo Switch
Reproduced on Unity 2017.4.0f1, 2017.4.13f1, 2018.1.9f2, 2018.2.12f1, 2018.3.0b6 and 2019.1.0a5
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