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0
votes
Fixed

Unity crashes on "-[AVFoundationMediaLoader GetNumAudioChannels:]" when ...

Video

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Nov 27, 2018

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Version/s: 2018.2.14f1

Repro steps:1. Open QA attached project "repro_1104510"2. Create an empty GameObject3. Add a VideoPlayer Component to it4. Attach th... Read more

0
votes
Fixed

[Video] Editor crashes on skipping transcoding twice for video

Video

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Nov 27, 2018

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Version/s: 2017.2.0f1, 2019.1.0a10

Editor crashes when transcoding is skipped twice for a video when it is being re-imported. Refer the attached video Steps to reprodu... Read more

0
votes
Fixed

Unity crashes when repathing agent destination

AI Navigation

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Nov 27, 2018

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Version/s: 2019.1.0a8, 2019.1.0a10

How to reproduce: 1. Open attached project2. Open scene3. Open the Navigation window4. Select the Capsule gameobject- The NavMesh Ag... Read more

9
votes
Fixed

[MacOS][IL2CPP] Standalone build fails on MacOS with scripting backend s...

IAP

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Nov 27, 2018

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Version/s: 2018.1.0a6, 2018.2.17f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Create a New Project2. Import Unity IAP3. Switch to "IL2CPP" Scripting Backend4. Build for MacOS Expected Res... Read more

0
votes
By Design

[Editor] Game window doesn't minimize with Shift + Space in Play mode

Themes

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Nov 27, 2018

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Version/s: 2018.3.0b3, 2019.1.0a10

Game window does not minimize when a mouse is hovered over it and Shift + Space is pressed in play mode Steps to reproduce:1. Create... Read more

0
votes
Fixed

Input doesn't reset to default values after disconecting gamepad

Input

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Nov 27, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Download the attached project and open "debug" scene2. Connect gamepad3. Press trigger (or any other button)4.... Read more

5
votes
Fixed

[UniversalRP|LWRP] Detail Meshes are not getting 'LIGHTMAP_ON' set when ...

Package: Scriptable Render Pipeline Universal

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Nov 27, 2018

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Version/s: 2019.1.0a10

The terrain system is failing to set 'LIGHTMAP_ON' keyword on detail meshes in Universal RP/LWRP 1) https://github.com/Verasl/BoatAt... Read more

0
votes
By Design

[GLCore] Tessellation doesn't work on OpenGL while it works on Direct3D11

Shaders

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Nov 27, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a10

1. Download "OpenGLTessellationIssue.7z (12.7 MB)" project2. Open a scene called "ddd" (In which you will find 2 cubes, Red and Blue... Read more

0
votes
Fixed

Selected Color breaks existing UI Highlight behaviour

uGUI

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Nov 27, 2018

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Version/s: 2018.3.0b12, 2019.1.0a9

The introduction of a 'Selected' color has caused a regression in the behaviour of UI elements that change colour as they're interac... Read more

0
votes
Won't Fix

EditorSceneManager.newSceneCreated event is not raised when creating a n...

Scene Management

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Nov 27, 2018

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Version/s:

How to reproduce:1. Create a new project and import the attached "CreationTester.cs" script to it2. Create a new scene in project wi... Read more

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