Search Issue Tracker

0
votes
By Design

[Android] No warning when device support only Gles2, and Gles3 is the on...

Mobile

-

Dec 11, 2018

-

Version/s: 2019.1.0a12

Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Gles3 is the only Graphics API in the Player Settings... Read more

0
votes
Won't Fix

[Android] Gyro input starts twisting Camera rotation at some angles

Mobile

-

Dec 11, 2018

-

Version/s: 2018.2.18f1

Steps to reproduce:1. Open user attached project2. Build & Run the project on an Android device3. Rotate the phone around and ob... Read more

0
votes
Won't Fix

GameObjects glitch out in Game view when their world coordinates are set...

Camera

-

Dec 11, 2018

-

Version/s: 2017.3.0a1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Open original project2. Press "Play"3. Press the "Move" UI button in the top right corner until coordinates sh... Read more

0
votes
Fixed

Incorrect lighting in scenes with UVs outside [0;1]

Progressive Lightmapper

-

Dec 11, 2018

-

Version/s: 2019.1

The albedo used for baking is incorrect in scenes that have UVs that are outside the [0;1] range.This is manifested in odd bounced l... Read more

0
votes
Fixed

[UWP] Enter key is not working for InputField in a UWP build

IMGUI

-

Dec 11, 2018

-

Version/s: 2019.1.0a10, 2019.1.0a11, 2019.2.0a1

How to reproduce:1. Open the attached "unity-inputfield.zip" project2. In the Build Settings, switch the Target Platform to UWP3. Bu... Read more

0
votes
By Design

ScriptBehaviourUpdateOrder incorrectly sort systems execution order in t...

Package: Entity Component System (ECS)

-

Dec 11, 2018

-

Version/s: 0.0.12

To reproduce:1. Open attached project;2. Press Play3. Open EntityDebugger4. Set GLOBAL Actual result: ScriptBehaviourUpdateOrder inc... Read more

0
votes
Won't Fix

Changing the GameObject rotation LODGroup.size changes from 1 to 1.00000...

Camera

-

Dec 11, 2018

-

Version/s: 2017.4.0f1, 2018.3.0b11

Changing the GameObject rotation causes the LODGroup bounds to become outdated and the LODGroup UI displays a "Recalculate Bounds" b... Read more

0
votes
Won't Fix

Converting texture from ASTC format to RGBA32 drops quality when using G...

Graphics - General

-

Dec 11, 2018

-

Version/s: 2017.1.0p5, 2017.1.0a1, 2017.2.0a1, 2017.3.0a1, 2017.4.0f1, 2018.1.0a1, 2018.2.0a1

How to reproduce:1. Open the attached project2. Open the "0" scene3. Go to File -> Build settings and switch platform to Android.... Read more

6
votes
Won't Fix

[General] Unclear error messages and script component issues when import...

Asset - Importers

-

Dec 11, 2018

-

Version/s: 2017.2.4f1

To reproduce:1. Import user's attached project to any release 2017.4-2019.1 Expected: comprehensible error message appears, script c... Read more

0
votes
Fixed

[ShaderGraph] Alpha control value on Flip is not being serialized

Package: Shader Graph

-

Dec 11, 2018

-

Version/s: 5.3.0-preview

Value reverts to unchecked when reloading graph and when undoing even if that node wasnt part of the undo operation Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.