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Crash on PhysicsContacts2D::RemoveContact when destroying a GameObject i...
To reproduce:1. Open attached project2. Open "Puzzle_Beijing01_10" scene and press play3. Play till editor crashes. Actual result: U... Read more
Quaternion == fails for zeroed values
How to reproduce:1. Open attached project "testfail.zip"2. Open Test Runner window, and press "Run All"3. After the test completes, ... Read more
[Mac/Lin] EditorPrefs value changes are not saved after closing the edit...
To reproduce:1. Open user's attached project "testeditorprefs.zip"2. In main toolbar, go to TEST->Open Window3. Click SET to set ... Read more
Listed Force Field affects particles even though it is disabled
How to reproduce:1. Open attached project ("case_1110810-ParticlesTest.zip")2. Open the repro scene ("SampleScene")3. Inspect the "P... Read more
Unity batchmode freezes after passing incorrect path to editorTestsResul...
How to reproduce:1. Download the attached project2. Launch Unity with -batchmode -runEditorTests -projectPath %projectPath% -editorT... Read more
Shortcut Manager - Right clicking a command does not select it
If you right click a command, it will not actually get selected. This is especially annoying if you have previously selected a diffe... Read more
Shortcut Manager - The blue highlight disappears from the currently sele...
When you select a command in a category, the blue highlight will disappear from the category currently selected. There is still a hi... Read more
Shortcut Manager - You can assign commands to the modifier keys by dragg...
It is possible to assign a command to a modifier key by dragging and dropping the command from the command list to the keyboard layo... Read more
Chinese Text gets duplicated when deselected if not finished entering text
Reproduction steps: 1. Open "MinimalRepro" project and open "SampleScene" scene2. Enter Playmode3. In the Input Field write "test"4.... Read more
Default Fixed Timestep value is set to 0.02 (50Hz) instead of 0.0167 (60Hz)
How to reproduce:1. Create a new Unity project2. Open Edit > Project Settings > Time Expected result: Fixed Timestep value is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject