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Fixed

Votes

5

Found in [Package]

5.0.0

Issue ID

1098049

Regression

Yes

VR HMD view is flipped upside down when LWRP is enabled

Package: Scriptable Render Pipeline Lightweight

-

Steps to reproduce:

1. Create a new project with LWRP VR template
2. Update LWRP to 5.0.0
3. Enter play mode in VR

Result: view in HMD is upside down.

Reproduced on 2019.1.0a8, LWRP 5.0.0
Not reproducible in 2019.1.5f1, LWRP 4.1.0, LWRP 5.7.2

Comments (5)

  1. 44f6506f1a0152623a5776ddadbbd4c8?d=mm

    WisockiJr

    Jul 14, 2019 13:25

    problem still not solved

  2. 6281262fda4a404d53c3508c7bd7c2cc?d=mm

    vdci

    May 30, 2019 12:56

    VR HMD view is flipped upside down when LWRP is enabled in Unity 2019.1.0a12 with LWRP 5.2.3

  3. 8d2921c1de3d1fd7d5ad715186b3c49e?d=mm

    Red_Dragon69

    Apr 26, 2019 12:15

    Still a thing in Unity 2018.3.12f1 & LWRP 4.10.0

  4. 7519b81123ffeefdfd304cbe6ae314f9?d=mm

    WimB

    Mar 22, 2019 08:22

    Flipped Upside Down behavior reproduced using Windows Mixed Reality:
    Unity 2018.3.8f1
    LWRP 4.10.0 (Depth Tex on, HDR on, MSAA 4x)
    WMR 1.0.8

  5. 92592f0f8509b7ca3a460bf4b8cb405a?d=mm

    fortgreeneVR

    Nov 07, 2018 22:07

    Hi, this is now resolved in 2019.1.0a8.
    Thanks!

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