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Votes

0

Found in

2018.3.0a11

2018.3.0b9

2019.1.0a1

Issue ID

1098050

Regression

Yes

Rect of instantiated rect transform is only resized on second frame

uGUI

-

Steps to reproduce:

1. Open attached project
2. Open scene SampleScene
3. Run it
4. In console, notice that there's one RectTransform rect value different from others. This happens because rect transform is only resized in the next frame and not the same one it was instantiated on.

Reproduced with: 2018.3.0a11, 2018.3.0b9, 2019.1.0a1, 2019.1.0a8
Not reproducible: 2018.2.15f1, 2018.3.0a10

  1. Resolution Note (2019.1.X):

    This is because CanvasScaler is used on this object, which has its own 'Awake' to perform.

    The order of Awakes is not guaranteed, and should be considered random. Unfortunately it can have the appearance of being consistent, and can be the same for a given object each time it's run, but is sensitive to change in the underlying Unity codebase, or in the Unity project.

    When the CanvasScaler Awakes, it performs calculations based on screen size (or however it's set up), which causes the Canvas to be modified, which in turn causes child rect transforms to be modified.

    The best place to 'capture' the initial rect transform is in the Start() method of the component, when all Awakes are guaranteed to have run.

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