Search Issue Tracker

1
votes
Fixed

[XCode] [iOS] "UNITY_USES_REMOTE_NOTIFICATIONS" is set to 1 by default

Mobile

-

Feb 18, 2017

-

Version/s: 5.5.1f1

Reproduction steps:1. Create new project2. Build to iOS platform3. Open Xcode project4. Open "Classes/Preprocessor.h" code5. Notice ... Read more

2
votes
Won't Fix

[iOS] Audio playback doesn't start immediately after resuming an app on ...

iOS

-

Feb 17, 2017

-

Version/s: 5.5.1f1

When audio is played in an app, it doesn't resume immediately when the app returns from sleep. Steps to reproduce:1) Open the latest... Read more

0
votes
Fixed

Can't install Unity 2017.1.0a1 on Windows 10 (Error: Unity requires Win...

Installer

-

Feb 17, 2017

-

Version/s:

When trying to run installer for Unity 2017.1.0a1 error is being thrown. (see screnshot) Reproduction steps:1) Download latest Unity... Read more

9
votes
Duplicate

[WebGL] ZLib library locks up in Ionic.Zlib.ZlibStream.UncompressBuffer

WebGL

-

Feb 17, 2017

-

Version/s: 5.5.1p3

To reproduce:1) Open attached project2) Build and run for WebGL3) Click 'DO' button Player freezes indefinitelyDoes not happen in ot... Read more

0
votes
Fixed

[WinInstaller] Some dll's are left undeleted after Editor uninstallation

Installer

-

Feb 17, 2017

-

Version/s: 2017.1.0a1

After deinstallation list of dll's is left in Editor folder.- Unity 2017.1.0a1/Editor/embree.dll- Unity 2017.1.0a1/Editor/OpenRL.dll... Read more

0
votes
Fixed

Animation name in Animator are blank if .anim name contains period

Animation

-

Feb 17, 2017

-

Version/s: 5.6.0b8

Steps to reproduce:1. Download test.fbx and import it to Unity2. Open Animator window and drag all test.fbx animations into it3. Not... Read more

0
votes
Duplicate

[WebGL] If building is failed deep into process, build location still po...

WebGL

-

Feb 17, 2017

-

Version/s: 5.6.0b9

To reproduce:1) Open attached project2) Build for WebGL Expected: The build will fail, and nothing will pop outActual: Explorer wind... Read more

0
votes
By Design

Scene depends on multiple lightmaps

Progressive Lightmapper

-

Feb 17, 2017

-

Version/s: 5.5.1p2

To reproduce:1. Open attached project2. Build bundles (Test->Buildbundles )3. Open level1.unity.bundle.manifest (...\Assets\Strea... Read more

0
votes
Duplicate

Game window can not be moved after being detached error (NullReference E...

Editor - Other

-

Feb 17, 2017

-

Version/s: 5.6.0b8

Reproduction steps:1. Create new project.2. Detach game window. Expected result: game window can be dragged, no errors in console.Ac... Read more

0
votes
Fixed

[iOS] Frameworks selected in 'Rarely used frameworks' are not linked wit...

iOS

-

Feb 17, 2017

-

Version/s: 5.5.1p3

If a framework, that is used in a plugin, is selected in 'Rarely used frameworks', it doesn't get linked to the Xcode project - this... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.