Search Issue Tracker
Soft particles don't work when using LWRP
How to reproduce:1. Create a project with LWRP template2. Create a new Scene3. Create a cube and a Particle System4. Enable Depth Te... Read more
[Mobile Notifications] Notifications aren't delivered after rebooting th...
Repro steps:1. Open QA attached project "repro_1113099"2. Build and Run3. Tap the "Schedule Notification" button4. Reboot the device... Read more
Tilemap Composite Collider in the Prefab mode does not update when a Til...
How to reproduce:1. Open the attached project named "Case_1113092"2. Turn "Grid" into a Prefab and delete its Instance from the Scen... Read more
[IOS] Crash in .net 4.X when building the project IL2CPP fails to compil...
How to reproduce:1. Build to iOS (should be set to .net 4)2. Run the built project3. See the crash and the error after a couple of s... Read more
Crash on TextRenderingPrivate::NativeTextGenerator::GetRectInString
How to reproduce:1. Open the attached project Actual result: Unity crashes. Notes:The issue is not reproducible if TextMeshPro plugi... Read more
Constructors called twice on ScriptableObjects with custom attributes wh...
How to reproduce:1. Open the project attached by the user2. Enter Play mode and observe the console Expected results: The Singleton ... Read more
Error appears when graphic API is set to OpenGLCore for mesh topology
1. Open attached project2. Ensure graphics API is OpenGLCore or DX123. See console for the error Expected result: Unity should not t... Read more
[Android][Vulkan][LWRP] Boat attack project is not being rendered on Adr...
To reproduce:1. Clone https://github.com/Verasl/BoatAttack (don't forget about LFS)2. Switch platform to Android3. In graphics APIs ... Read more
[OpenGL] Generated shader code uses gl_TessLevelOuter[3] instead of gl_T...
Steps to reproduce:1. Open the attached Project "OpenGL_SV_InsideTessFactor"2. Open "Test" Scene3. Enter the Play Mode to trigger Up... Read more
ShowObjectPicker freezes editor when it's invoked right after another Ob...
Steps to reproduce:1. Crate a new project2. Add a user attached script to Assets->Editor3. Select BUG->Object Picker Freeze Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- csc.rsp -additionalfile files are not treated as dependencies and are not reloaded when the file contents change
- Error ‘cannot use casts on l-values’ when a variable is assigned inside a second-level nested if statement before being used in a conversion
- "You cannot save to an invalid folder" warning dialog box is shown when canceling Tile Palette creation
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled