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Collab - Play button stays frozen when user presses play while scripts a...
1. Start a new project2. Navigate to tab Edit->Preferences: General and turn off auto-refresh settings3. Navigate to tab GameObje... Read more
When Clear Flags is set to Don't Clear, the RenderTexture becomes white ...
Reproduction steps:1. Open the attached project;2. Open the scene "Main";3. Click on the Main Camera and enter Play mode;4. Observe ... Read more
Unity crashes at CreateNullGfxDevice (repro using Super Text Mesh Plugin)
Unity crashes at CreateNullGfxDevice.Unity crashes when "<q=anybutton>" is pasted to the Text field of Super Text Mesh compone... Read more
[WP] Player crashes on creating a texture
Reproduction steps:1. Open the attached project2. Build for UWP3. Deploy to Windows Phone 104. Player will crash in a while with the... Read more
[VR/Regression]Vive controllers are not activated and do not function in...
Steps to reproduce:1. Download and open the attached project on a machine with HTC Vive2. Enter the Play mode with vive controllers ... Read more
Mesh compression stores incorrect custom data in uv channels when using ...
UnityEditor.ModelImporterMeshCompression.Low stores incorrect uv data. Using Medium or High, stored data is correct. To reproduce:1.... Read more
AnimationClipPlayable::SetClip crashes Unity when animation is recorded ...
To reproduce:1.Open attached project2.Open "MecanimCrash.unity" scene3.Enter play mode4.Press "c" on your keyboard5.Observe Unity cr... Read more
[WinBootstrapper] UI issues with loading progress bar
Progress bars are shown on loading of license and components in DA, and UI looks broken (see screenshots below). To repro:1. Run DA.... Read more
[MacBootstrapper] License file is not fully shown in Download Assistant
To repro:1. Run DA on Mac.2. Proceed to License.3. Try to scroll the license file (or print and preview it). Actual result: License ... Read more
rootTransform != NULL assert followed by a crash when undoing/redoing
Steps to reproduce: 1. Create new scene and add cube2. Add Rigidbody3. Drag cube to make a prefab4. Remove Rigidbody from prefab5. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject