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[Android][UnityIAP] When calling Application.Quit and relaunching app, i...
Steps to reproduce:1. Open attached project2. Turn On Unity IAP3. Build And Run on an Android device4. Install and run app5. Click t... Read more
Crash on CastFilter::preFilter when calling Physics.OverlapSphereNonAllo...
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play Reproducible with: 2019.2.0a1, 2019.... Read more
Real-time light probes SH coefficients turn black in play mode when usin...
To reproduce:1. Open up the attached project ("case_1113676-LightMapTest.zip")2. Open up scene "Repro"3. Go to the Lighting tab ->... Read more
Set as default Preset button is disabled when working with Sprite Atlas ...
How to reproduce:1. Create a new Unity project2. Create a new Sprite Atlas3. Create a Preset for the Sprite Atlas4. In the Inspector... Read more
Editor crashes with memcpy or MemoryCacherReadBlocks::DirectRead when op...
How to reproduce:1. Open attached project----------Observe the crash ----------Fixed in 2018.3.2f1, 2019.1.0a1 Read more
Crash on SimulationCallbackReceiver::onContact when objects are destructing
How to reproduce:1. Open attached Unity project2. Enter the Play moe3. Move player-- Editor will crash on SimulationCallbackReceiver... Read more
[WebGL] Any scripts with Timeline crashes on browser with "Uncaught Runt...
Steps to reproduce:1. Open user attached project2. Build & Run to WebGL3. Observe the "Uncaught RuntimeError: memory access out ... Read more
Shader and a shader category both get ticked on the material shader sele...
How to reproduce:1. Open the "case_1113522-ShaderSelection" project2. Open the "Unlit" material in the inspector and open the shader... Read more
Editor crashes with CollectObjectHierarchyWithHideFlagFilter when openin...
How to reproduce:1. Open attached project "CarParkGame"2. In Project window find and open Scene "Game"----------------------Observe ... Read more
[Occlusion Culling] Occlusion Culling produces inaccurate results
Steps to reproduce:1. Open QA attached project2. Open Occlusion settings and bake with the default parameters3. Select Main Camera, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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