Search Issue Tracker
Trigger volumes are included in nav mesh generation for NavMeshSurface w...
Volumes set to triggers should be excluded from navmesh generation as there's no real reason to need it. It actively harms regular u... Read more
[2D Anim] Pasting bones from the same file causes the bones to be moved ...
What: Pasting bones from the same file causes the bones to be moved rather than copied Repro steps: Open the Skinning Editor Select ... Read more
ArgumentOutOfRangeException: Value needs to be positive for virtualizati...
How to reproduce:1. Open up any project2. Create a UI Document with a source and open up UI Builder3. Create a "TreeView" element4. ... Read more
“Scene view texture is null“ errors appear when using ”Handles.DrawOutli...
How to reproduce:1. Open project “UnityBugRepo.zip”2. Move your cursor in the Scene view and observe the Console window Expected res... Read more
[URP][Mobile] Precision related noise appears around Specular Highlights...
How to reproduce:1. Open the user's attached "PrecisionIssues2021.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy sel... Read more
Controls can be interacted with in Play Mode when visualTreeAsset of UID...
How to reproduce:1. Open the attached project (“fps.zip“)2. Enter Play Mode3. Click on Button “Button”4. Click on Button “1”5. Press... Read more
Memory usage is not decreasing after closing VFX graphs
Reproduction steps:1. Open the attached ‘Test’ project2. Go to the ‘Window → Analysis → Profiler’ and observe the amount of used mem... Read more
Emails are not received about new created Incident when submitting the B...
How to reproduce:1. Create a new Unity project2. Navigate to Help > Report a Bug...3. In the Unity Bug Reporter fill the mandator... Read more
Profiler's "Restore Defaults" button doesn't reset the list of modules b...
How to reproduce:1. Open the attached “Trunk-ProfileAnalyzer” project2. In the main menu bar, select “Window” → “Analysis” → “Profil... Read more
NullReferenceException is thrown when clicking the "Select Preset" button
How to reproduce:1. Open the attached project “IN-5050_sandbox-urp”2. Press Edit → Project Settings → Input Manager3. Open “Select P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size