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0
votes
Fixed

SRP Batcher doesn't support 32 bit vertex index buffer mesh on dx11

Graphics - General

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Jan 15, 2019

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Version/s:

Steps to reproduce:- Open attached project- Open scene \Assets\Scenes\BodyOnly.unity- Enable SRP batcher in \Assets\Settings\HDRende... Read more

0
votes
Fixed

[Editor] Unity Crashes on deleting assets from explorer/finder while the...

Themes

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Jan 15, 2019

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Version/s: 2018.2.0a1, 2019.1.0a14

Unity crashes on deleting files after creating meta files but before the scripts compile Steps to reproduce:1. Open Hub/Unity Launch... Read more

1
votes
Fixed

"Original Prefab" and "Replace Base" loose information about prefabs tha...

Scene Management

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Jan 15, 2019

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Version/s: 2018.3.0f1

Scenario1:1. Add GameObject and child to it2. Convert child to prefab3. Convert parent to prefab4. Drag parent to Project Browser an... Read more

0
votes
Fixed

[IL2CPP] [iOS] An exception is thrown when using the Dataflow Blocks to ...

IL2CPP

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Jan 15, 2019

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Version/s: 2018.2.19f1, 2018.3.0a10, 2019.1.0a8, 2019.2.0a1

How to reproduce:1. Open the attach project2. Build for iOS and deploy the Xcode project to the iOS device3. In the app input any nu... Read more

0
votes
Fixed

Preferences window becomes locked when opened in Basic Tutorials

Themes

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Jan 15, 2019

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Version/s: 2018.3.0a4, 2018.3.1f1

How to reproduce:1. Start one of the "Basic Tutorials" levels2. Open the Preferences window3. Try to close the Preferences window Ex... Read more

39
votes
Fixed

[Windows] High Input Polling rates can impact Editor performance

Input

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Jan 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download and open the attached project2. Move the mouse inside the scene view Expected result: little to no pe... Read more

0
votes
Not Reproducible

[MacOS] Crash at pthread_mutex_lock when turning off JoyCon controller h...

MacOS

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Jan 15, 2019

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Version/s: 2018.3.0f2

To reproduce:1. Open users attached project "JoyconLibCrashBug.zip"2. Connect JoyCons to iMac with Bluetooth observe as the little l... Read more

0
votes
By Design

[Android][OpenGLES] Tree billboards are not transparent in the player

Mobile

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Jan 15, 2019

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Version/s: 2019.1.0a13

Steps to reproduce:1. Open QA attached project2. Build & Run to an Android device3. Observe the black tree billboards Expected r... Read more

0
votes
Won't Fix

[XR][iOS][Cardboard] View in player fills only half of screen on iPad

XR SDK

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Jan 15, 2019

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Version/s: 2019.1.0a14

1. Create a new project;2. Enable Virtual reality;3. Add Cardboard as VR SDK;4. Build and run on iPad. Expected result: the view fil... Read more

0
votes
Duplicate

[iOS][Cardboard][Metal] The game view is inverted on iOS devices

XR SDK

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Jan 15, 2019

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Version/s: 2019.1.0a4, 2019.1.0a14

To reproduce:1. Open attached project;3. Make sure VR is enabled and Cardboard is set as VR SDK;4. Make sure Graphics API is set to ... Read more

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