Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
2019.1.0a10
Issue ID
1106910
Regression
Yes
[PLM] Editor throws errors when entering UV Overlap scene debug view
Steps to reproduce:
1. Download CornellBox test project and open CornellBox scene
2. Navigate to the Lighting Settings window and bake the lighting using either CPU or GPU PLM
3. After the bake is done, enter UV Overlap scene view mode
4. Notice the errors in the console
Notes:
- The bug reproduces both on CPU and GPU PLM
The errors are:
- Failed opening GI file at relative path: '95/[HASH].ovi'. Absolute path: 'C:/Users/USER/AppData/LocalLow/Unity/Caches/GiCache/95/[HASH].ovi'.
- 'Invalid Job' job failed with error code: 2 ('Unspecified error.').UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
Add comment