Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
2019.1.0a10
Issue ID
1106910
Regression
Yes
[PLM] Editor throws errors when entering UV Overlap scene debug view
Steps to reproduce:
1. Download CornellBox test project and open CornellBox scene
2. Navigate to the Lighting Settings window and bake the lighting using either CPU or GPU PLM
3. After the bake is done, enter UV Overlap scene view mode
4. Notice the errors in the console
Notes:
- The bug reproduces both on CPU and GPU PLM
The errors are:
- Failed opening GI file at relative path: '95/[HASH].ovi'. Absolute path: 'C:/Users/USER/AppData/LocalLow/Unity/Caches/GiCache/95/[HASH].ovi'.
- 'Invalid Job' job failed with error code: 2 ('Unspecified error.').UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment