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0
votes
Won't Fix

GameObjects glitch out in Game view when their world coordinates are set...

Camera

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Dec 11, 2018

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Version/s: 2017.3.0a1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Open original project2. Press "Play"3. Press the "Move" UI button in the top right corner until coordinates sh... Read more

0
votes
Fixed

Incorrect lighting in scenes with UVs outside [0;1]

Progressive Lightmapper

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Dec 11, 2018

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Version/s: 2019.1

The albedo used for baking is incorrect in scenes that have UVs that are outside the [0;1] range.This is manifested in odd bounced l... Read more

0
votes
Fixed

[UWP] Enter key is not working for InputField in a UWP build

IMGUI

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Dec 11, 2018

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Version/s: 2019.1.0a10, 2019.1.0a11, 2019.2.0a1

How to reproduce:1. Open the attached "unity-inputfield.zip" project2. In the Build Settings, switch the Target Platform to UWP3. Bu... Read more

0
votes
By Design

ScriptBehaviourUpdateOrder incorrectly sort systems execution order in t...

Package: Entity Component System (ECS)

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Dec 11, 2018

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Version/s: 0.0.12

To reproduce:1. Open attached project;2. Press Play3. Open EntityDebugger4. Set GLOBAL Actual result: ScriptBehaviourUpdateOrder inc... Read more

0
votes
Won't Fix

Changing the GameObject rotation LODGroup.size changes from 1 to 1.00000...

Camera

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Dec 11, 2018

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Version/s: 2017.4.0f1, 2018.3.0b11

Changing the GameObject rotation causes the LODGroup bounds to become outdated and the LODGroup UI displays a "Recalculate Bounds" b... Read more

0
votes
Won't Fix

Converting texture from ASTC format to RGBA32 drops quality when using G...

Graphics - General

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Dec 11, 2018

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Version/s: 2017.1.0p5, 2017.1.0a1, 2017.2.0a1, 2017.3.0a1, 2017.4.0f1, 2018.1.0a1, 2018.2.0a1

How to reproduce:1. Open the attached project2. Open the "0" scene3. Go to File -> Build settings and switch platform to Android.... Read more

6
votes
Won't Fix

[General] Unclear error messages and script component issues when import...

Asset - Importers

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Dec 11, 2018

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Version/s: 2017.2.4f1

To reproduce:1. Import user's attached project to any release 2017.4-2019.1 Expected: comprehensible error message appears, script c... Read more

0
votes
Fixed

[ShaderGraph] Alpha control value on Flip is not being serialized

Package: Shader Graph

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Dec 11, 2018

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Version/s: 5.3.0-preview

Value reverts to unchecked when reloading graph and when undoing even if that node wasnt part of the undo operation Read more

5
votes
By Design

Gfx.WaitForPresent / Gfx.WaitForPresentOnGfxThread huge spikes in Profil...

Graphics - LowLevel

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Dec 11, 2018

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Version/s: 2018.3.0f1, 2019.1.0a13, 2019.4, 2020.1, 2020.2

Steps to reproduce:1. Open a new project2. Turn off vSync (Project Settings > Quality > Other > VSync Count > Don't Sync... Read more

0
votes
Fixed

[ShaderGraph] Flip node needs better UX/feedback

Package: Shader Graph

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Dec 11, 2018

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Version/s: 5.3.0-preview

Need better feedback for disabled flip controls. Number of controls should match the number of dimensions on the input Vector type O... Read more

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