Search Issue Tracker
By Design
Votes
0
Found in [Package]
0.0.12
Issue ID
1108566
Regression
No
ScriptBehaviourUpdateOrder incorrectly sort systems execution order in the play mode when using Entity Debugger
To reproduce:
1. Open attached project;
2. Press Play
3. Open EntityDebugger
4. Set GLOBAL
Actual result: ScriptBehaviourUpdateOrder incorrectly sorts systems execution order
Expected result: ScriptBehaviourUpdateOrder should sort systems execution order correctly
Reproduced in: 2018.3.0b12; 2018.3.1f1; 2019.1.0a1; 2019.1.0a12
Note: Can't reproduce the issue till 2018.3.0a10 because of the errors:
C:/Users/martyna/AppData/Local/Unity/cache/packages/staging-packages.unity.com/com.unity.package-manager-ui@2.0.3/Editor/Sources/Services/Upm/UpmBaseOperation.cs(34,43): error CS1061: Type `UnityEditor.PackageManager.PackageInfo' does not contain a definition for `author' and no extension method `author' of type `UnityEditor.PackageManager.PackageInfo' could be found. Are you missing an assembly reference?
Note: Image attached
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note:
Fix provided to user in 2019; the ticket can likely be closed in the absence of any further information or issues on their side.