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Docked Package Manager window UI gets offset and overlaps after switchin...
How to reproduce:1. Create a new Unity project2. Add a Package Manager window and dock it next to some other windows3. Switch betwee... Read more
Manually deleting vertex data from an imported OBJ file causes editor to...
Steps to reproduce: 1. Download the attached project and open SampleScene2. Right-click on the Triangle.obj mesh and select Show in ... Read more
Unselected quality levels are deleted when closing the project
Steps to reproduce:1. Download 1110678_repro.zip project2. Enable XR and Vuforia in Player settings3. Check quality settings. Notice... Read more
[macOS] [Game View] does not scale correctly on resizing it when multipl...
Game view does not scale correctly and a black void appears, which covers the rest of Game view when multiple Game views are open in... Read more
Graphics crash when running a particular scene
It looks like a crash related to metal. When attempting to run the "01 - Camera.unity" scene in the editor on mac, a crash occurs. T... Read more
[GPU PLM] Editor is slow and low baking performance when baking certain ...
Steps to repro: 1. Open attached project and 'Bedroom_modelling' scene;2. Drag 'Bedroom_Lighting' scene on top of 'Bedroom_modelling... Read more
Continuous speculative collision produces incorrect contact points
How to reproduce: 1. Open attached project2. Open scene Scenes/SampleScene.unity- Scene contains two bars constrained using Configur... Read more
Tracked pose driver - Lost tracking bug
Steps to Reproduce:- Set up an Oculus Rift- Use Editor 2019.2.0a2- Open the attached reproduction project "TPD Test.zip" with- Open ... Read more
[Profiling] UI module chart does not show any data.
UI module chart does not show data when build created with Autoconnect Profiler. Steps to repro:1. Open attached project.2. File >... Read more
ParticleSystem.Shape.Sprite is rendering wrong color of the object when ...
To reproduce:1. Open attached project2. Press on Core in the hierarchy ( the particles are black)3. Enable and disable Sprite Render... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow