Search Issue Tracker

Fixed in 2018.3.X

Fixed in 2018.4.X, 2019.1.X, 2019.2.X



Found in


Issue ID




ParticleSystem.Shape.Sprite is rendering wrong color of the object when SpriteRenderer is not enabled



To reproduce:
1. Open attached project
2. Press on Core in the hierarchy ( the particles are black)
3. Enable and disable Sprite Renderer
4. Notice how particles of Core object change color from black to black and pink

Actual result: The color of particles (black for core 1) determined by the pixel of a left bottom corner
Expected result: Color of particles should be same as sprite color - black and pink

Reproduced with:2017.4.20f1; 2018.2.20f1; 2018.3.3f1; 2019.1.b2; 2019.2.0a4

Note: gif is added

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.